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	<title>eX-SI Support</title>
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	<description>Support info from the Softimage support team</description>
	<lastBuildDate>Sat, 28 Jan 2012 13:35:54 +0000</lastBuildDate>
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		<title>eX-SI Support</title>
		<link>http://xsisupport.wordpress.com</link>
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		<item>
		<title>Finding ICE trees in a scene</title>
		<link>http://xsisupport.wordpress.com/2012/01/28/finding-ice-trees-in-a-scene/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/28/finding-ice-trees-in-a-scene/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 13:35:49 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[ICE]]></category>
		<category><![CDATA[Scripting]]></category>

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		<description><![CDATA[A Python snippet that uses FindObjects2 to find all ICETree operators in a scene.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5972&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>A Python snippet that uses <a href="http://download.autodesk.com/global/docs/softimage2013/en_us/sdkguide/si_om/XSIApplication.FindObjects2.html" target="_blank">FindObjects2 </a>to find all ICETree operators in a scene.</p>
<p><pre class="brush: python;">
from siutils import si		# Application
from siutils import log		# LogMessage
from siutils import C		# win32com.client.constants

# Run this, open the explorer, and press F
oICETrees = si.FindObjects2( C.siICETreeID )
Application.SelectObj( oICETrees )
</pre></p>
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		<title>How to pronounce Softimage</title>
		<link>http://xsisupport.wordpress.com/2012/01/27/how-to-pronounce-softimage/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/27/how-to-pronounce-softimage/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:09:18 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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			<content:encoded><![CDATA[<p>    <iframe src="http://player.vimeo.com/video/35768570" width="584" height="350" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<title>Friday Flashback #54</title>
		<link>http://xsisupport.wordpress.com/2012/01/27/friday-flashback-54/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/27/friday-flashback-54/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 12:07:25 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[Friday Flashback]]></category>

		<guid isPermaLink="false">http://xsisupport.wordpress.com/?p=5953</guid>
		<description><![CDATA[It now goes by the name &#8220;Autodesk Softimage&#8221;, but before that it was &#8220;Softimage XSI&#8221;, and before that, during development and beta, it was code named &#8220;Sumatra&#8221;. So where did the name XSI come from? Originally, XSI was the name &#8230; <a href="http://xsisupport.wordpress.com/2012/01/27/friday-flashback-54/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5953&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>It now goes by the name &#8220;Autodesk Softimage&#8221;, but before that it was &#8220;Softimage XSI&#8221;, and before that, during development and beta, it was code named &#8220;Sumatra&#8221;. So where did the name XSI come from?</p>
<p>Originally, XSI was the name of a file format used to SOFTIMAGE|3D scene data. The file format was based on the Microsoft DirectX .X file format, so we used the file extension .XSI (&#8220;X&#8221; + &#8220;SI&#8221; for Softimage), and that&#8217;s where &#8220;dotXSI&#8221; came from too. The XSI File Format was part of the SOFTIMAGE|GDK; here&#8217;s a page from the documentation (which I wrote, btw):</p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/softimage3d_xsi_fileformat.png"><img src="http://xsisupport.files.wordpress.com/2012/01/softimage3d_xsi_fileformat.png?w=584&#038;h=318" alt="" title="SOFTIMAGE3D_XSI_FileFormat" width="584" height="318" class="alignnone size-full wp-image-5976" /></a></p>
<p>From a 2002 <a href="http://www.xsibase.com/articles.php?detail=12">xsibase </a>interview with Michael Sheasby, then the Softimage Business Dev Manager:</p>
<blockquote><p><strong>What does &#8220;XSI&#8221; stand for? </strong><br />
When Microsoft owned Softimage, the directX &#8220;.X&#8221; format was extended with modern templates such as IK, enveloping, and constraints. This enhanced version was labelled the dotXSI format, which stood for .X &#8211; Softimage. The name was clean enough to adopt for the product itself, to reflect the central nature of data pipelines to 3D software.
</p></blockquote>
<p>Here&#8217;s some of the suggested product names that didn&#8217;t make the cut when we were looking for a product name to replace the code name &#8220;Sumatra&#8221;. These suggestions came from both internal and external people&#8230;</p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/sumatra-name-suggestions.gif"><img src="http://xsisupport.files.wordpress.com/2012/01/sumatra-name-suggestions.gif?w=584" alt="" title="Sumatra-name-suggestions"   class="alignnone size-full wp-image-5978" /></a><br />
Suggested Names &#8217;2000</p>
<ul>
<li>SOFTIMAGE | 3D eXTC</li>
<li>SOFTIMAGE | 3D SUMA</li>
<li>SOFTIMAGE | 4X<br />
&#8230;because you wouldn&#8217;t give a XXXX for anything lesss
</li>
<li>SOFTIMAGE | Acid</li>
<li>SOFTIMAGE | ACME<br />
You would have to ship it in a plain crate with ACME 3D
</li>
<li>SOFTIMAGE | Alchemy<br />
For obvious reasons&#8230;. The name conjures up a notion of magic and special effects &#8211; this is what a 3D package does&#8230;  It also sounds cool.
</li>
<li>SOFTIMAGE | Ani / motion<br />
it&#8217;s an invented word. Covers motion, feeling and has a punctuation mark which is always cool.
</li>
<li>SOFTIMAGE | Animation Factory</li>
<li>SOFTIMAGE | Artamus </li>
<li>SOFTIMAGE | Avatar<br />
a variant phase or version of a continuing basic entity
</li>
<li>SOFTIMAGE | Catalyst</li>
<li>SOFTIMAGE | Continuum<br />
Continuum is used in &#8220;Space time Continuum&#8221; this constitutes openess and and never ending.
</li>
<li>SOFTIMAGE | Cosmos</li>
<li>SOFTIMAGE | Cyclus V1.0<br />
sounds like movement
</li>
<li>SOFTIMAGE | DIVA<br />
Two people suggested &#8220;Diva&#8221;. One because &#8220;&#8230;it is a short, sexy, memorable name that means lead performer and has creative connotations in several languages.  DIVA also sounds good with AVID, DV, Digital Studio, etc.&#8221;<br />
The other because it is Avid spelled backwards.
</li>
<li>SOFTIMAGE | eclipse<br />
because it surpasses (or eclipses) the competition &#8211; it&#8217;s at the top of the field
</li>
<li>SOFTIMAGE | Elixir &#8211; ZD<br />
Elixir for the Z Dimension
</li>
<li>SOFTIMAGE | Elixir </li>
<li>SOFTIMAGE | Escher </li>
<li>SOFTIMAGE | EUPHORIA</li>
<li>SOFTIMAGE | EXTC</li>
<li>SOFTIMAGE | Factory</li>
<li>SOFTIMAGE | Generator<br />
Another way to go around the widely used word of Genesis
</li>
<li>SOFTIMAGE | Helix</li>
<li>SOFTIMAGE | Hyperion</li>
<li>SOFTIMAGE | IMAGO</li>
<li>SOFTIMAGE | Kama Sumatra<br />
All the flexibility you need…
</li>
<li>SOFTIMAGE | Mantra<br />
Inspiring. Linked to your mind. Maje reach the next level.
</li>
<li>SOFTIMAGE | MOJO<br />
Its magic
</li>
<li>SOFTIMAGE | Nliven<br />
NL &#8211; Non Linear  Enliven…well, you get the idea
</li>
<li>SOFTIMAGE | Nucleus<br />
Radioactive package
</li>
<li>SOFTIMAGE | Praxis</li>
<li>SOFTIMAGE | Primal</li>
<li>SOFTIMAGE | Revolve</li>
<li>SOFTIMAGE | Revolv </li>
<li>SOFTIMAGE | Samsara<br />
The extinction of desire and individual consciousness
</li>
<li>SOFTIMAGE | Tethys</li>
<li>SOFTIMAGE | Tonic<br />
Add more life to your animation
</li>
<li>SOFTIMAGE | Turbo<br />
the acceleration of CG work
</li>
<li>SOFTIMAGE | Velocity<br />
Do everything faster. Get where you want to go at a higher speed.
</li>
<li>SOFTIMAGE | XTC</li>
</ul>
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			<media:title type="html">xsisupport</media:title>
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			<media:title type="html">SOFTIMAGE3D_XSI_FileFormat</media:title>
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			<media:title type="html">Sumatra-name-suggestions</media:title>
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	</item>
		<item>
		<title>Selection filter for objects with ICE trees</title>
		<link>http://xsisupport.wordpress.com/2012/01/26/selection-filter-for-objects-with-ice-trees/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/26/selection-filter-for-objects-with-ice-trees/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 16:18:33 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[ICE]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[filters]]></category>
		<category><![CDATA[selection]]></category>
		<category><![CDATA[Softimage]]></category>

		<guid isPermaLink="false">http://xsisupport.wordpress.com/?p=5966</guid>
		<description><![CDATA[Here&#8217;s a custom filter for selecting objects with ICE trees: psCustomFilters.xsiaddon. The filter appears as Obj_w_ICETree in the filter list of the Select panel in the MCP: You can use this filter in the MCP Select panel (choose the filter &#8230; <a href="http://xsisupport.wordpress.com/2012/01/26/selection-filter-for-objects-with-ice-trees/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5966&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a custom filter for selecting objects with ICE trees: <a href="http://dl.dropbox.com/u/12898205/psCustomFilters.xsiaddon" target="_blank">psCustomFilters.xsiaddon</a>. The filter appears as Obj_w_ICETree in the filter list of the Select panel in the MCP:</p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/obj_w_filter.png"><img src="http://xsisupport.files.wordpress.com/2012/01/obj_w_filter.png?w=584" alt="" title="Obj_w_Filter"   class="alignnone size-full wp-image-5967" /></a></p>
<p>You can use this filter in the MCP Select panel (choose the filter and then press Ctrl+A to select all objects with an ICE tree).</p>
<p>Or you could make a toolbar button with these snippets:</p>
<p><pre class="brush: jscript;">
// JScript
SelectAllUsingFilter(&quot;Obj_w_ICETree&quot;, siCheckComponentVisibility, null, null);
</pre></p>
<p><pre class="brush: python;">
#Python
from siutils import C		# win32com.client.constants
Application.SelectAllUsingFilter(&quot;Obj_w_ICETree&quot;, C.siCheckComponentVisibility, &quot;&quot;, &quot;&quot;)
</pre></p>
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		<title>Scene Search &#8211; searching for objects by type</title>
		<link>http://xsisupport.wordpress.com/2012/01/25/scene-search-searching-for-objects-by-type/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/25/scene-search-searching-for-objects-by-type/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 12:25:55 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[scenes]]></category>
		<category><![CDATA[search]]></category>

		<guid isPermaLink="false">http://xsisupport.wordpress.com/?p=5955</guid>
		<description><![CDATA[In this video, I take a look at how to use Search for type to find objects based on their type. For example, you can find all models by searching for &#8220;#model&#8221;, or all polygon meshes by searching for &#8220;polymsh&#8221;. &#8230; <a href="http://xsisupport.wordpress.com/2012/01/25/scene-search-searching-for-objects-by-type/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5955&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>In this video, I take a look at how to use <strong>Search for type</strong> to find objects based on their <a href="http://download.autodesk.com/global/docs/softimage2012/en_us/sdkguide/index.html?url=si_om/SIObject.Type.html,topicNumber=si_om_SIObject_Type_html" target="_blank">type</a>. For example, you can find all models by searching for &#8220;#model&#8221;, or all polygon meshes by searching for &#8220;polymsh&#8221;. </p>
<p>I also show how to use the Scene Explorer to find the type of an object.</p>
<p>    <iframe src="http://player.vimeo.com/video/35625525" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Note: You can&#8217;t use the &#8220;ICETree&#8221; type to find all ICETree operators, that was a disappointment.</p>
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			<media:title type="html">xsisupport</media:title>
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		<item>
		<title>Copying a polygon attribute to vertices</title>
		<link>http://xsisupport.wordpress.com/2012/01/24/copying-a-polygon-attribute-to-vertices/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/24/copying-a-polygon-attribute-to-vertices/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 14:27:50 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[ICE]]></category>
		<category><![CDATA[attributes]]></category>
		<category><![CDATA[context]]></category>
		<category><![CDATA[point]]></category>
		<category><![CDATA[polygon]]></category>
		<category><![CDATA[Softimage]]></category>

		<guid isPermaLink="false">http://xsisupport.wordpress.com/?p=5920</guid>
		<description><![CDATA[This question came up last weekend (on si-community and xsibase): how do I copy a polygon attribute to a point attribute? As Chris_TC and gray pointed out, a point can be associated with multiple polygons. So you use VertexToPolygons to &#8230; <a href="http://xsisupport.wordpress.com/2012/01/24/copying-a-polygon-attribute-to-vertices/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5920&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This question came up last weekend (on <a href="http://www.si-community.com/community/viewtopic.php?f=15&amp;t=2057" target="_blank">si-community </a>and <a href="http://www.xsibase.com/forum/index.php?board=34;action=display;threadid=46321;start=0#msg294070" target="_blank">xsibase</a>): how do I copy a polygon attribute to a point attribute?</p>
<p>As Chris_TC and gray pointed out, a point can be associated with multiple polygons. So you use VertexToPolygons to either build a per-point array of polygon attribute values, or you do something like average the polygon attribute values and store that as a point attribute value.</p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/polygon-attribute-to-vertices.png"><img src="http://xsisupport.files.wordpress.com/2012/01/polygon-attribute-to-vertices.png?w=584&#038;h=403" alt="" title="Polygon-Attribute-To-Vertices" width="584" height="403" class="alignnone size-full wp-image-5921" /></a></p>
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			<media:title type="html">xsisupport</media:title>
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			<media:title type="html">Polygon-Attribute-To-Vertices</media:title>
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		<item>
		<title>Using arrays to avoid Repeat part II</title>
		<link>http://xsisupport.wordpress.com/2012/01/23/using-arrays-to-avoid-repeat-part-ii/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/23/using-arrays-to-avoid-repeat-part-ii/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 16:07:44 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[ICE]]></category>
		<category><![CDATA[arrays]]></category>
		<category><![CDATA[loops]]></category>
		<category><![CDATA[repeat]]></category>
		<category><![CDATA[Softimage]]></category>

		<guid isPermaLink="false">http://xsisupport.wordpress.com/?p=5934</guid>
		<description><![CDATA[Part I is here Another building block for using arrays instead of Repeat loops: an array that looks like [0,0,0,0, 1,1,1,1, 2,2,2,2, ...]. Again, the trick is to use this array as the indices for Select in Array. Here&#8217;s how &#8230; <a href="http://xsisupport.wordpress.com/2012/01/23/using-arrays-to-avoid-repeat-part-ii/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5934&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://xsisupport.wordpress.com/2012/01/19/using-arrays-to-avoid-repeat/">Part I is here</a></p>
<p>Another building block for using arrays instead of Repeat loops: an array that looks like [0,0,0,0, 1,1,1,1, 2,2,2,2, ...]. </p>
<p>Again, the trick is to use this array as the indices for Select in Array.</p>
<p>Here&#8217;s how to build this kind of array:</p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/avoid_repeats4.png"><img src="http://xsisupport.files.wordpress.com/2012/01/avoid_repeats4.png?w=584&#038;h=392" alt="" title="Avoid_repeats4" width="584" height="392" class="alignnone size-full wp-image-5935" /></a></p>
<p>Here&#8217;s a simple example. I get the positions of the objects in a group, and then use those positions to add points in a point cloud. Basically, I have a group of objects, and an array of vectors (the interpolated array). When I add a point, I take an object position and add a vector to it to get the point position.</p>
<p>In pseudo-code:<br />
<pre class="brush: plain;">
For each object in group
      for each vector in array
             Add Point
             Point Position = vector + object position 
</pre></p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/avoid_repeats5.png"><img src="http://xsisupport.files.wordpress.com/2012/01/avoid_repeats5.png?w=584&#038;h=252" alt="" title="Avoid_repeats5" width="584" height="252" class="alignnone size-full wp-image-5937" /></a></p>
<p>If that ICE tree is hard to follow, then it may help to use some attributes to store intermediate values(arrays). That way you can separate out some branches of the tree:</p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/avoid_repeats6.png"><img src="http://xsisupport.files.wordpress.com/2012/01/avoid_repeats6.png?w=584&#038;h=344" alt="" title="Avoid_repeats6" width="584" height="344" class="alignnone size-full wp-image-5940" /></a></p>
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			<media:title type="html">xsisupport</media:title>
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			<media:title type="html">Avoid_repeats5</media:title>
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			<media:title type="html">Avoid_repeats6</media:title>
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	</item>
		<item>
		<title>Screenshots of the week</title>
		<link>http://xsisupport.wordpress.com/2012/01/22/screenshots-of-the-week-19/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/22/screenshots-of-the-week-19/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 14:34:14 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[ICE]]></category>
		<category><![CDATA[ICE Trees]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Softimage]]></category>

		<guid isPermaLink="false">http://xsisupport.wordpress.com/?p=5871</guid>
		<description><![CDATA[2D Face Tracker by Paul Smith PhysX Fluid Simulation in Softimage by Mr.Core Celestial Chaos by Mootzoid Organic swirl by Chris Marshall GDT Realtime Shaders by mslaf Replace specular on mia by gustavoeb Super Shapes by Daniel Brassard<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5871&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://vimeo.com/35254864" target="_blank">2D Face Tracker</a><br />
by Paul Smith<br />
<a href="http://xsisupport.files.wordpress.com/2012/01/2d_face_tracker.png"><img src="http://xsisupport.files.wordpress.com/2012/01/2d_face_tracker.png?w=300&#038;h=168" alt="" title="2d_face_tracker" width="300" height="168" class="alignnone size-medium wp-image-5916" /></a></p>
<p><a href="http://www.si-community.com/community/viewtopic.php?f=15&amp;t=2056" target="_blank">PhysX Fluid Simulation in Softimage</a><br />
by Mr.Core<br />
<a href="http://xsisupport.files.wordpress.com/2012/01/567f8124.png"><img src="http://xsisupport.files.wordpress.com/2012/01/567f8124.png?w=300&#038;h=190" alt="" title="567f8124" width="300" height="190" class="alignnone size-medium wp-image-5912" /></a></p>
<p><a href="http://www.si-community.com/community/viewtopic.php?f=4&amp;t=2049" target="_blank">Celestial Chaos</a><br />
by Mootzoid<br />
<a href="http://xsisupport.files.wordpress.com/2012/01/pic_celestialchaos2.jpg"><img src="http://xsisupport.files.wordpress.com/2012/01/pic_celestialchaos2.jpg?w=147&#038;h=300" alt="" title="pic_CelestialChaos2" width="147" height="300" class="alignnone size-medium wp-image-5910" /></a></p>
<p><a href="http://vimeo.com/35313092" target="_blank">Organic swirl</a><br />
by Chris Marshall<br />
<a href="http://xsisupport.files.wordpress.com/2012/01/wrigley-organic-swirl.png"><img src="http://xsisupport.files.wordpress.com/2012/01/wrigley-organic-swirl.png?w=300&#038;h=168" alt="" title="wrigley-organic-swirl" width="300" height="168" class="alignnone size-medium wp-image-5917" /></a></p>
<p><a href="http://www.xsibase.com/forum/index.php?board=24;action=display;threadid=46299;start=0#msg293838" target="_blank">GDT Realtime Shaders</a><br />
by mslaf<br />
<a href="http://xsisupport.files.wordpress.com/2012/01/rtshader_preview2.jpg"><img src="http://xsisupport.files.wordpress.com/2012/01/rtshader_preview2.jpg?w=584&#038;h=419" alt="" title="rtshader_preview2" width="584" height="419" class="alignnone size-full wp-image-5872" /></a></p>
<p><a href="http://www.si-community.com/community/viewtopic.php?f=10&amp;t=2018" target="_blank">Replace specular on mia</a><br />
by gustavoeb<br />
<a href="http://xsisupport.files.wordpress.com/2012/01/capture.jpg"><img src="http://xsisupport.files.wordpress.com/2012/01/capture.jpg?w=300&#038;h=152" alt="" title="Capture" width="300" height="152" class="alignnone size-medium wp-image-5911" /></a></p>
<p><a href="http://www.si-community.com/community/viewtopic.php?f=41&amp;t=1942&amp;start=70" target="_blank">Super Shapes</a><br />
by Daniel Brassard<br />
<a href="http://xsisupport.files.wordpress.com/2012/01/supershapes_3d.jpg"><img src="http://xsisupport.files.wordpress.com/2012/01/supershapes_3d.jpg?w=300&#038;h=239" alt="" title="Supershapes_3D" width="300" height="239" class="alignnone size-medium wp-image-5914" /></a></p>
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			<media:title type="html">Capture</media:title>
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			<media:title type="html">Supershapes_3D</media:title>
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		<title>Running batch files from inside Softimage</title>
		<link>http://xsisupport.wordpress.com/2012/01/21/running-batch-files-from-inside-softimage/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/21/running-batch-files-from-inside-softimage/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 12:57:33 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[Scripting]]></category>
		<category><![CDATA[command interpreter]]></category>

		<guid isPermaLink="false">http://xsisupport.wordpress.com/?p=5895</guid>
		<description><![CDATA[You can use the System command: You can also use WScript.Shell: If you want to use XSIUtils.LaunchProcess, you will have to do something like LaunchProcess is like the Win32 CreateProcess() api. You have to start a command interpreter session to &#8230; <a href="http://xsisupport.wordpress.com/2012/01/21/running-batch-files-from-inside-softimage/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5895&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>You can use the <a href="http://download.autodesk.com/global/docs/softimage2012/en_us/sdkguide/si_cmds/system.html" target="_blank">System </a>command:</p>
<p><pre class="brush: jscript;">
var sCommandLine = &quot;C:\\users\\blairs\\test.bat&quot;;  
System( sCommandLine );
</pre></p>
<p>You can also use <a href="http://technet.microsoft.com/en-us/library/ee156605.aspx" target="_blank">WScript.Shell</a>:</p>
<p><pre class="brush: jscript;">
// Use XSIFactory.CreateActiveXObject if in NetView
var wsh = new ActiveXObject(&quot;WScript.Shell&quot;);
wsh.run (&quot;c:\\temp\\_SI.bat&quot; )
</pre></p>
<p>If you want to use <a href="http://download.autodesk.com/global/docs/softimage2012/en_us/sdkguide/si_om/XSIUtils.LaunchProcess.html" target="_blank">XSIUtils.LaunchProcess</a>, you will have to do something like </p>
<p><pre class="brush: jscript;">
XSIUtils.LaunchProcess( &quot;cmd /C start C:\\test.bat&quot; );
</pre></p>
<p>LaunchProcess is like the Win32 <a href="http://msdn.microsoft.com/en-us/library/windows/desktop/ms682425(v=vs.85).aspx" target="_blank">CreateProcess()</a> api. You have to start a command interpreter session to run your batch file.</p>
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			<media:title type="html">xsisupport</media:title>
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		<title>Friday Flashback #53</title>
		<link>http://xsisupport.wordpress.com/2012/01/20/friday-flashback-53/</link>
		<comments>http://xsisupport.wordpress.com/2012/01/20/friday-flashback-53/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 16:52:50 +0000</pubDate>
		<dc:creator>xsisupport</dc:creator>
				<category><![CDATA[Friday Flashback]]></category>

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		<description><![CDATA[From the &#8220;Manta issue&#8221; of CGWorld magazine (SEP 2001), here&#8217;s &#8220;Chinny on Modelling Manta&#8217;s ship&#8221;. I didn&#8217;t know Chinny was once an out-of-work actor!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xsisupport.wordpress.com&amp;blog=5846418&amp;post=5898&amp;subd=xsisupport&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>From the &#8220;Manta issue&#8221; of CGWorld magazine (SEP 2001), here&#8217;s &#8220;Chinny on Modelling Manta&#8217;s ship&#8221;.<br />
I didn&#8217;t know Chinny was once an out-of-work actor!</p>
<p><a href="http://xsisupport.files.wordpress.com/2012/01/chinny-modeling-manta.jpg"><img src="http://xsisupport.files.wordpress.com/2012/01/chinny-modeling-manta.jpg?w=584&#038;h=776" alt="" title="Chinny-Modeling-Manta" width="584" height="776" class="alignnone size-full wp-image-5899" /></a></p>
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